Your Mac, their games.
No compromises.
Wine, CrossOver, and Apple GPTK — wrapped in a single beautiful interface. No terminal, no config files.
DXMT + D3DMetal Translation
DirectX calls translate to Metal using DXMT and supported GPTK paths with no VM overhead.
One-Click Bottles
Each game gets an isolated Wine environment with dependencies and fixes applied automatically.
Full Controller Support
Xbox, DualSense, Switch Pro, and common HID controllers work through Wine passthrough.
Wine 11.11 Optimized
A current Wine stack tuned for macOS gaming, Apple Silicon, and Intel Macs.
Steam + Epic Integration
Use the full Steam client and connect Epic via Legendary to browse, install, and play.
Retina & Metal HDR
Native resolution scaling and Metal HDR support on compatible games and Macs.
Three steps to playing.
Download FrameX
Grab the lightweight macOS client for Apple Silicon or Intel.
Connect your libraries
Log into Steam or connect Epic through Legendary to browse and install.
Install & Play
FrameX creates the bottle, applies known fixes, and launches the game.
Powered by translation layers.
Wine
Open-source compatibility layer that translates Windows API calls to POSIX. Custom Wine builds optimized per-game.
CrossOver
CodeWeavers' commercial Wine with proprietary D3DMetal support. Best compatibility for AAA titles.
Apple GPTK
Apple's Game Porting Toolkit provides D3DMetal. FrameX uses it as the default runtime for D3D12 games.