Features

Your Mac, their games.
No compromises.

Wine, CrossOver, and Apple GPTK — wrapped in a single beautiful interface. No terminal, no config files.

Engine

DXMT + D3DMetal Translation

DirectX calls translate to Metal using DXMT and supported GPTK paths with no VM overhead.

Setup

One-Click Bottles

Each game gets an isolated Wine environment with dependencies and fixes applied automatically.

Input

Full Controller Support

Xbox, DualSense, Switch Pro, and common HID controllers work through Wine passthrough.

Runtime

Wine 11.11 Optimized

A current Wine stack tuned for macOS gaming, Apple Silicon, and Intel Macs.

Library

Steam + Epic Integration

Use the full Steam client and connect Epic via Legendary to browse, install, and play.

Visuals

Retina & Metal HDR

Native resolution scaling and Metal HDR support on compatible games and Macs.

How it works

Three steps to playing.

01

Download FrameX

Grab the lightweight macOS client for Apple Silicon or Intel.

02

Connect your libraries

Log into Steam or connect Epic through Legendary to browse and install.

03

Install & Play

FrameX creates the bottle, applies known fixes, and launches the game.

Under the hood

Powered by translation layers.

Wine

Open-source compatibility layer that translates Windows API calls to POSIX. Custom Wine builds optimized per-game.

CrossOver

CodeWeavers' commercial Wine with proprietary D3DMetal support. Best compatibility for AAA titles.

Apple GPTK

Apple's Game Porting Toolkit provides D3DMetal. FrameX uses it as the default runtime for D3D12 games.